| twintail said: so basically they can't afford.... |
Microsoft? BWAHAHAHAHA!
|
AEGRO said: With that amount of cash they could have secured so many exclusives this gen and new IPs, that the Xbox One could have won at least a couple of markets around the globe, but no...Minecraft. |
And if it's one thing Microsoft doesn't have, It's another $2B dollars right? Ah, out of the mouths of babes.
| ihh said: This might be bad. What was the last succesful ip that a microsoft studio created? Forza? |
When Microsoft owned the Studio and IP (studios that are still active)
- Halo: - 2001 -65m+ (Microsoft Purchased Bungie a year and a half before Halo released when it was a 3rd person Squad based game)
- Forza - 2005 - 20m +
- Kinect Adventures - 2010- 25-30 M+
- Project Spark: 2013 - 3M+
- Kinect Sports: 8m+
That Microsoft had a significant hand in development with a third party and now own and develop internally:
- Gears of War -2006 - 25M+
- Fable - 2004 - 15M +
That they simply had good relations with before outright purchasing :
Minecraft- 2009 - 70m+
By comparison:
When Sony owned the Studio and IP
- Gran Turismo: - 1997 -73M+
- God of War - 2005 - 21M +
- Uncharted - 2007 - 21M+
- The Last of Us - 2013 - 7M+
That Sony had a significant hand in development with a third party and now own and develop internally:
- inFAMOUS - - 2009 - 6M+
- Little Big Planet -2008 - 10M +
- Killzone- 2004 - 10M+
- Motorstorm - 2007 - 5M+
Side by side in sales order:
- Minecraft: 2009 - 70m+ Gran Turismo: - 1997 -73M+
- Halo: - 2001 -65m+ god of war - 2007 - 21M+
- Kinect Adventures - 2010- 25-30 M+ Uncharted - 2007 - 21M+
- Gears of War -2006 - 25M+ Little Big Planet -2008 - 10M +
- Forza - 2005 - 20m + Killzone- 2004 - 10M+
- Fable - 2004 - 15M + The Last of Us - 2013 - 7M+
- Kinect Sports: 8M+ inFAMOUS - - 2009 - 7M+
- Project Spark: 2013 - 3M+ Motorstorm - 2007 - 5M+







