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gergroy said:
bananaking21 said:
not so much of a flop after all. i still do wonder why let a lot of staff go at Evolution. 2 million sales isnt that bad honestly.


Probably because they failed to make a properly functional game at launch... Plus, letting employees go after a game is complete is fairly standard...

they let around half their staff go, and are now focusing on driveclub "as a service". they had pretty big lay offs, and there is no indication that they are making a new AAA game.