JNK said:
yeah i do agree. I read a interview with some developer from cdProjectred 1-2 years ago where they also said that they took alot inspiration by the gothic series. The Gothic series was a big thing in east europe ~10 Years ago. Most of CdProjectRed developers do know/played the series. But at least they included some important things that where typical for the gothic series and still uncommon for many modern action-rpgs (quest design, no loading screens in buildings, No leveling monsters, no respawning monsters, dark fantasy world setting, day/night and dynamic weather system, swimming and diving). But Witcher 3 was alot like Gothic 3 for me. many things i didnt liked in gothic 3 (compared to gothic 1&2) are the same i dont like in Witcher 3. Its just impossible to make an vast open world as interesting as a smaller world like in gothic 1&2. That was also a reason i never really liked the elder scrolls series.
Unfortunaly the Gothic Developers didnt do as awesome games in the past (the risen series was mediocore at best). They are working on a new game called "ELEX" at the moment and it will be shown at gamescome next week. im very excited! |
The witcher 3 does respawn monsters, drowners and wolves aways come back. (Geralt even jokes about the drowners) Guards level with you to be always 10 levels or so ahead. I went back to the starter area to teach the soldiers in the encampment a lesson, unfortunately they had all levelled up to lvl 35. And plenty of story missions have infinitely respawning foes to urge you on.
Fallout NV did a very good job at making a large open world interesting with multiple outcomes and factions to align with. I had expected W3 to be more like that after W2, yet it went with 3 pre-baked endings depending on some unclear decisions. Kinda like Metro 2033.







