Nem said:
fatslob-:O said:
Auto-attack didn't do it for me and it sure as hell won't do it for a lot of others seeing as how I was one of the more seasoned RPG gamers that even had hurdles on EASY mode ...
FFXIII took way more strategy than the last couple FF games and it also discouraged players from grinding too to make it more balanced ... (In fact I actually think that one of the main reasons why FFXIII is such a turn off is because it's harder than the average FF game since many would desire to be overly overpowered in a decent amount of time rather than finding themselves only been able to scrape by when halfway through the game.)
I do not find FFVII boring if anything it's one of my top 10 favourite games of all time and maybe even top 5 but even I know of it's dated mechanics and technical limitations too and I would most certainly not let it fly today when my standards are much higher today. I certainly did not make cries to try and get the remake like many others did but that does not mean I did not have a desire for it but Square should sell to new customers when you look at a franchise like mario trying to do just that to sustain itself ...
Why can't the game garner BOTH ?! Getting new people AND old fans isn't hard when it is the latter who will easily settle while the former is harder to appeal to. How would FFXIII's battle system be disrespectful for FFVII when they have more similarities than differences ? Just because it matches the original less doesn't mean it isn't FFVII when the original vision for it belongs to it's CREATORS and NOT it's first release ...
Turn-based has had it's time to shine for 4 generations STRIAGHT already. Turn-based isn't popular on consoles anymore so it's time to get with the program otherwise SE will find themselves in a harder spot since staying true to the shrinking original fanbase will get them nowhere ...
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Oh hell no! FF7's combat system is nothing like FFXIII.
You know, the problem is that you identify turn based as something old and archaic when its much more than that. Turn based is strategic, something that action doesnt do very well. Action is more about reflexes and turn based is more about planning. Both can be extremely enjoyable and i find it difficult to understand why one is evolved and the other isnt. There are still plenty of big turn-based games and FF is a series that has only lost popularity by abondening the system. Still, i can understand why they would do it, but i think they have disserviced themselves and their fans.
Regardless, that is not the problem here. FF7 has a legacy, and i dont see why that should be tarnished when the same wasnt applied to remakes of past FF titles. If they change what makes it FF7, they may aswell call it FF17.
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cannot agree more every new FF game is like a big middle finger to the series fans