By using this site, you agree to our Privacy Policy and our Terms of Use. Close
The Fury said:

The reason why not is because FF shouldn't be like other games, it should be like FF. I don't like Dragon Age because it's like FF, I like it because it's Dragon Age, and I still think DA:O is the best, it has the least button mashy combat of all 3.

It's the idea that they have to modify it that I don't get. FF combat works now just as well as it did then. The main difference is we aren't getting new FF games with the same gameplay as 3-9, we are getting weird variations. FF13 didn't work because they tried to do too many things, if they slowed the combat down, allowed us to actually control all characters and do battle strategically, it might have gotten a lot of praise, AutoAttack included.

That doesn't mean you can't take ideas from other games and improve on it ... 

If FF games featured very little combat tweeks the franchise would stagnate. I thought FFX had the best combat and that game had some fair changes compared to FFVII, VIII, or IX and SE got new fans in the end too ... 

Even though you couldn't control all the characters in battle the critics still outright crapped on EVERYTHING about it and the only one that really deviated was FFXII but even FFXIII fixed a few of it's problems and it shows when it outsold FFXII ... 

If FFXV gets new fans to maintain it's franchise then why shouldn't it go through with the changes ? It's good for a franchise to keep finding new customers even though it might alienate the old fans. The gamers that played Final Fantasy 20 years ago are not the same ones from today ... 

Tomb Raider found some success in trying to be more like Uncharted but why can't SE take some bold moves to do the same for FF ?