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NinjabreadMan said:

Every company requires profit, but companies also look at different manners in which to get achieve it.

Compare Rockstar to Nintendo. Rockstar created GTA4, a game that required a massive amount of resources, and realised a fantastic vision the like which has never been fathomed before. Nintendo are content with their low budget games like Wii Play. Knocked up to get as much profit as they can without pushing the industry foward. Mario pasted left, right and centre, nothing new.

Cheap ass hardware that's over priced for what's offered.


 I was going to write up a reply to this, pointing out the economic flaws in your logic, but it's become clear that you're just here to troll.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks