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Ataraxias said:


Make a brand new player play or watch the original vs the remake.   The original would give them the initial impression that 70% of the game was about avoiding enemies like a Clock Tower type game, because there was no choice due to ammo limitations.  The remake would give them the initial impression that intelligent use of resources was the game instead.

I must say the bolded is really confusing me. I played through original Resident Evil so many times back in the day and you definitely had enough ammo to kill all the enemies easily. You just had to be accurate and effective. And I'm not talking about using knife on every enemy. It was crucial to collect every ammo the game gave you, it was practically mash X for every possible wall and detail.

 

All I'm saying, Resident Evil----->Remake, Final Fantasy VII----->Remake. Not Final Fantasy VII----->Advent Kingdom Hearts/FFXV/FFXIII. You need to have full control of every character in battle, imo it is crucial to the storytelling also.



I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

-Downtown Alanya Kebab magazine issue no.198