WC4Life said:
Ataraxias said:
Quick turn, self defense items, critical hits, Crimsons, enough ammo to actually kill everything in the game so long as you were smart about it.
This is like the difference between Mega Man 1 vs Contra. Totally different feel regardless of similiarities.
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Is it not recognizable as Resident Evil gameplay? To me it is obvious, it is the perfect update. FF7R could do update in similar fashion and I believe many longtime fans would be happy.
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Make a brand new player play or watch the original vs the remake. The original would give them the initial impression that 70% of the game was about avoiding enemies like a Clock Tower type game, because there was no choice due to ammo limitations. The remake would give them the initial impression that intelligent use of resources was the game instead.