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You can counter Mudo and Hama spells if you have a homunculus.

I think the weakness system is fair. You can exploit it to destroy your enemies but they can use it against you too. I find it extremely engaging. It demands that you experience boss battles at least once to see their weakness and plan accordingly, that's pretty cool. In other jrpg's you can just waltz into a boss fight and win it in the first try (Final Pussy... I mean Fantasy).

Atlus > Square



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"