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binary solo said:
starcraft said:

I have often been curious about the payment model used for PS+ and Xbox Games with Gold.

I'd have thought it would be much more likely that Sony/MS would just offer up a flat fee up front (varying depending on the nature of the game, how long its been out, pedigree of the developer etc).

@ Everyone else.

Guys, its pretty self-evident that:

1. The game is pretty good.

2. The excellent sales are in large part due to it being offered through the PS+ scheme.

I really don't see that its necessary to get too far off-track debating which of those points is most relevant, they are not mutually exclusive.

It could be a mix: We'll pay you $2 million up front to put (new release game) on PSN+ / XBLGwG, if it reaches benchmark A we'll give you another million and we'll give you another million for each of benchmarks B, C, D and E. We'll talk some more if it reaches benchmark F and beyond.

I think Rocket league must be getting close to benchmark F. It certainly seems like Psyonix wasn't expecting this level of success, so if there are bonus benchmarks they are probably relatively modest. I just hope Psyonix had enough confidence in the game to put in some highly ambitious benchmarks, and I hope Sony was sufficiently generous or [more likely] sceptical of it reaching the ambitious benchmarks to agree.

You might be right. It'd be great to know though.

That said, I don't believe it would be enormous amounts, particularly for indies. These programs need to be sustainable for Sony/MS.

It would be nice if there was some sort of incentivised system (i.e. it helps for your game to be good and for you to support it post launch).



starcraft - Playing Games = FUN, Talking about Games = SERIOUS