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DerNebel said:

That is complete bullshit. That's like saying the Division looked like it'd be ready within 10 months of its first demo because that looked very refined, it is easy to create a vertical slice demo that looks good and ready, maybe the 3DS team did that for their demo and the PS4 team didn't. Also you base it all on the fact that there weren't any NPCs and that they didn't go into battle, maybe they just haven't put the NPCs in there because in their development plan this will come at a later point, not like there's any complicated AI behaviour involved with DQ NPCs, most of them just stand around and wait for you to talk to them anyway, so maybe they want to put them in later.

You're trying to interpret way too much into 2 4-5 minute offscreen demos.


Not BS as the same thing happened to Zelda, it was shown in a similar manner then guess what it's been delayed into the following years, you really think a game due in 10 months wouldn't have a demo that looks more further along then shown? I'm calling it how I see it from what's shown, 3DS version had battles, world map, NPCs etc... Console version in the meant time just had the main character walking around in one empty area and another area with enemies which he refused to fight for what ever reason DQXI looked like they were only beginning early stages and if you try to put that down to resources you're spewing horse shit right there as they're meant to release the same time.

If they are further along and they just threw together a very lite demo then fair play to them but what was shown looked like early stages and that's how it is.