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starcraft said:

I hear you, they did spend the whole trilogy saying your choices will matter. But they also spent most of it saying that the whole mission was a suicide mission, and that the odds were overwhelmingly against us.

I think people are mostly complaining because as much as we say we want complex endings that are often unpredictable, truthfully we normally want a big grand happy ending - maybe with one or two special chracters dying for flavour. ME simply stayed true to the odds they had outlined.

I get ya, I think the ending narrative was good, the 'epicness' of it was fine and the idea put forward great (as a big fan of AI in fiction). I guess it was the 'payoff' for gamers is where it lacked. They learnt though and added more to the endings and the new endings added a lot.



Hmm, pie.