The Fury said:
I remember playing it and getting to the end and thinking 'Is that it?' This wasn't because of the narrative. I actually liked the ending narrative and the ideas behind it but what i think many people had an issue with is the idea that in this game series your choices were meant to matter. With ME2's suicide mission, they did. You could enter with a full roster and come out with 1 person or everyone dieing in it. ME3 felt more like, sure make decisions but the last one won't have any impact based on the one's you've made so far. There seemed little consequence for what happened after the ending. |
I hear you, they did spend the whole trilogy saying your choices will matter. But they also spent most of it saying that the whole mission was a suicide mission, and that the odds were overwhelmingly against us.
I think people are mostly complaining because as much as we say we want complex endings that are often unpredictable, truthfully we normally want a big grand happy ending - maybe with one or two special chracters dying for flavour. ME simply stayed true to the odds they had outlined.
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