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97alexk said:
setsunatenshi said:
97alexk said:

That actually doesnt mean anything, the fusion idea is that it can be a handheld and a home console. Wich is like in ONE package, developing for the NX maybe makes you develop only one version wich can be utilised by the handheld and the home console, like same architecture


how can a single game be developed in such a way that will play on (for example) x86 architecture and using the same assets for a handheld?

that makes literally no sense, I can't understand this 'fusion' concept people feel so strong for.

I can imagine a vita game running on ps4 (more powerful hardware), but how could Metal Gear V play both on ps4 and then on a handheld as well? unless we're talking streaming but that's nothing new or even what people seem to be talking about this 'fusion'

Its like the same way you stream games to the gamepad, the handheld device maybe wont feature discs themself or cards like 3DS, but more sort of a streaming device or a saving device, you save the home console games on the unified architecture and when you want to take the buss somewhere you can take out the handheld device and continue to play it, its not streaming because then you need some conenction to the home base console but all games and save points are saved onto the handheld. Like i said a unified system


I don't understand what you're saying exactly. You're saying it's streaming but it's not streaming? You can play the game that is installed on the home console in your handheld?

Can you give me an example of how you see it working in real world? I'm honestly asking, not being facetious.