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spemanig said:
Tachikoma said:

And this ladies and gents, is why we get given games that are a mere shadow of their original reveal.


On the other side of the coin, some of the greatest games of all time were created under harsh limitations. Games that may have been worse off without those restrictions. When done right, less is most definitely more. If the minds behind the game is clever enough and resourceful enough, these limitations should make for a more focused, more concentrated, more dense product.

I'm just talking out of my ass.

That you are.