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AG80 said:

Horizon was in development since KZ2, Guerilla's biggest critical and commercial success.

If that's the case, how come Horizon wasn't Geurillas next game after KZ2? Sony forced them to make KZ3 and KZ Shadow Fall, then "co-incidentally" when the series could scrape the bottom of the barrel no more, that's when they had the freedom to make a new IP?Unprecedented support.

AG80 said:

Clearly, Sony's intention wasn't to limit Guerilla's potential.

Yeah, Sony allowed them the "freedom" to make the new IP 8 years later when the metas started tanking.

AG80 said:

Clearly, Sony's intention wasn't to limit Guerilla's potential. Much like Naughty Dog, who developed TLOU after Uncharted 3 which itself sold over 7 million units. I would consider these pretty big successes, wouldn't you?

Uncharted 3's metas dropped heavily too for a 2 year period and a single game,. It dropped more than Halos had in a decade, or Gears of Wars entire series. It also failed to sell more than Uncharted 2 with a bigger userbase . That's why ND are getting away from it. When 4 metas in the high 8's....s'gonna be fun.

AG80 said:
Forza isn't even half as big, yet Turn 10 keeps pumping those games.

Reached 10 million over 5 years ago. ...and FM3 has been out less than 6 months. There've been 4 more games since then.

AG80 said:
Fable 3 wasn't particularly well-recieved, yet Lionhead is making Fable: Legends that too a free-to-paly model. Oh yeah, the sequel mentality of MS first-party comes from their success...yeah, sure, you can believe whatever you want to.

Well, they wouldn't keep making them if they weren't successful would they? Thats why Microsoft is not limiting Rare and Lionheads potential and "allowing" them to make new IPS, because their last games were if anything, too successful right?