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DerNebel said:

SSM - got to try a new IP but failed, also since the launch of the first GoW they got to collaborate on well over 10 different IPs

Uh no, Sony shut the team down and fired the employees. That's "freedom" to pursue new ip?

DerNebel said:

SSD - are also doing a new IP (Killstrain) and have also been working on other games aside from MLB The Show

Uh, just because the PS3 was such a pain to program for and Sony developers had to assist on a ****load of PSN games seldom qualifies. But yeah, freedom. Freedom is a new PSN game in 1 decade.

DerNebel said:

Team ICO - has, as is normal within Japan Studios, worked on other games during those 10 years, also this is one game and not a series they've been forced to milk dry

Or even milk at all. Would you drink 10 year old milk?

DerNebel said:

Sony Bend - is now doing a new IP, have also been able to work on different, albeit not their own, IPs in the last years.

So now you're saying it's ok for a studio to work on existing  IPS.

DerNebel said:

How about instead of that you bump this thread if one of MS studios among 343, the Coalition or Turn 10 actually get to make a new IP?

Because i might not be around in 15-20 years, that's how long it will take for those IP to get Killzoned...and even then, there's always reboots.

DerNebel said:

Cause nobody is suggesting that Sony isn't doing sequels at all, the point is that they are still giving their devs the possibility to try new things at a certain point

Except I can point out that that of microsofts 21 internal studios, 14 of them are only working on new IP or their last game was, 1 of them a spin off of an existing ip with a slightly different name and the other 6 existing IPS. So now, Microsoft just as much allows new IP, but because Gears was better managed then Killzone and Halo better managed than Gran Turismo you're going to get all uppity because Geurilla threw in the towel. Promise, when Gears sells 2 million and metas low 70's that studio will have the "freedom" to make a new IP.

DerNebel said:

Kinect Adventures was bundled for life with a product that was sold on straight up lies, better be proud of that. Also it didn't sell 30 million copies.

Of course it didn't

It didn't sell on lies, it sold on new IP and the careful nurturing from Mike Rowe soft touch. Kinect adventures. Yum yum yum.

DerNebel said:

GT is at 70mil without GT6, so really Halo is not on the verge of exceeding it, also don't forget that despite those 4 years MS managed to churn out just as many Halo games as there are GT games, if not more, that series is on almost a yearly release schedule now.

But GT is at 73 million with GT6, Halo is 65 million without Halo 5. We expect it will exceed GT franchise Week 1. Minecraft got there yonks ago.

DerNebel said:

 also don't forget that despite those 4 years MS managed to churn out just as many Halo games as there are GT games, if not more, that series is on almost a yearly release schedule now.

Careful management man. How often was GT5 delayed? Also, lets not forget GT demos count in that figure. Halo betas don't count.

DerNebel said:

MS created Minecraft now?? Geez, you should really stop rewriting history books. Stop fucking crediting MS for Minecraft.

Yes. Steve Ballmer invented Minecraft in the year 2000 and one!

DerNebel said:

So TLOU a game that likely sold over 10 million copies is not a blockbuster? Or Uncharted? Or God of War? And GT isn't a blockbuster anymore because of one game that released at the stupidest time possible on PS3? Wut?

Bad management man, that could have been avoided if GT5 came out in 2009, still would have been a year late tho. Also isn't The Last of Us on like 5 or 7 platforms now? That's only 1 million a platform.

DerNebel said:

Forza is not a blockbuster because without bundling the games in the series would all sit in the range of where Forza 5 sits right now, just look at the Forza 6 announcement trailer on Youtube, that thing has hardly any views for what is supposed to be a "blockbuster franchise".

Ditto all the PS exclusives mentioned. Didn't Sony bundle Uncharted for 2 straight years. Isn't Uncharted 3's multiplayer FTP? Gran Turismo?

DerNebel said:

And before anyone starts, I'm not saying that bundling is bad or that none of the mentioned PS games were bundled, but take a look at the sales in the first weeks of those games, they sell millions on their own.

Uncharted did? It only did like 120k in the US first month.

DerNebel said:

Also good job on concentrating on this year alone, yes Sonys first partly lineup is thin for the rest of the year, we've been over that, how about you look a little more into the future?

It's thin taking into account last year and launch too, perhaps if Sony took better care of their IP like Nintendo and Microsofts first time around didn't toxify the soil, they wouldn't need to move to new pastures so much and there'd be something to play that didn't start out a Vita or PS3 game.