Aside from casual and hardcore being exclusionary bullshit on the level of indie rock douchebags (I.E. completely worthless). (See DieselSweetie's Indie Rock Pete and his music I like chart)
GTA is a very mainstream and simple game to play. It is a franchise that originally started mostly on shock value and simple game play mechanics (Steal cares, shoot people at request of jackoff B, drive stolen car to location C) that haven't particularly changed since it's inception 10 years ago.
It also is a huge budget game with ridiculous attention to detail and what the game writers feel an excellent attempt at story writing and narrative in a videogame, as well as greatly improved interactions with the environment. Even if one article hyping that made it sound like the glitches present in all Sandbox games were actually a feature in this game! Yeah, that was spectacular bullshit, but anyway.
Whatever of those two paragraphs fit it best in your opinion, whether casual or hardcore, it's a game that took a lot of effort to appeal to a wide audience. Don't let it bother you one way or another.
See Ya George.
"He did not die - He passed Away"
At least following a comedians own jokes makes his death easier.







