I'd say around 2/3 of the time yes. Colonial Marines still sold more than it should have, and Isolation, an actually decent game, suffered for it (though still did well enough that it should have satisfied SEGA, but didn't, because they're retarded). Assassin's Creed Unity sold far, FAR better than it had any right to (at least at launch), as did DriveClub and Halo: The Master Chief Collection, whereas Bayonetta 2 hasn't even cracked a million yet. And that's just recent times. BUT, disregarding all of that, MOST of the time, the market punishes failures and rewards successes well enough, look at GTAV, Splatoon, and Bloodborne for success examples and (at least the backlash from) Colonial Marines, Sonic Boom, and Duke Nukem Forever for fail examples.







