Soundwave said: To be honest unless they have a killer idea I'm not sure a Nintendo console can be successful in the modern market context. They may want to focus first and foremost on the portable, and if there is a second home-only SKU, just make that more of a companion type product. GameCube was $99 for like half its life cycle and it still only capped out at a rather mediocre 22 million install base. So I dunno if price alone is the solution. |
I understand the concern regarding Gamecube but something that many people forget or ignore is that Nintendo was trying to compete directly against PS2/Xbox and for about 90% of its life the competitors were a mere $50 more with multimedia features and better 3rd party support. That plus Nintendo messing up with a lot of their own IP, no traditional Kirby, Donkey Kong or Star Fox, Mario Sunshine felt like a spinoff, Zelda went with a poorly received at the time artstyle. There was a lot of things going against Gamecube despite the low price.
When the herd loses its way, the shepard must kill the bull that leads them astray.