sasquatchmontana said:
Microsoft *is* investing into Phantom Dust and is making a new IP (oh lets say that IP is .......Gigantic) ....with regards to Tomb Raider its.... not like.....Microsoft is.......STRAPPED FOR CASH.PFFFTTTTTHAHAHAHA!
Prefer this over Knack, The Order and Driveclub (RIP in Peace)...at least Microsoft likes to keep it's IP alive and relevant and something to be relied upon every holiday. I'm not a PS4 owner, but i'd wager they would rather play a built for next gen sequel of Syphon FIlter, Colony Wars, Motorstorm, Socom, wipeOut, Jak & Daxter or god of war this holiday then a HD remaster of Beyond/Heavy Rain/uncharted/tearaway.
If you're talking about games that haven't had a release in decades.... Kameo: Elements of Power, Perfect Dark Zero, Viva Pinata, Jetpac Refuelled, Kinect Sports are all seperate IP from a single studio...plus, technically the Ico games are from the same franchise. Kinect Adventures is on about 30 million copies. Twice as much as the best selling Playstation game. It was created by Good Science Studios, a team created and built by Microsoft Studios sheer force of will. You are welcome.
Alternatively, Halo, Gears and Forza show no signs of slowing in popularity like Killzone, Motorstorm and Uncharted are....did...have. That Microsoft well not drying up. Also, the management decision behind Black Tusk game changeover was simple. Create new IP, hope it sells vs. take steward of existing IP that does sell. Easy money.
SB, QB and RC are all Microsoft IP, so aside from the fact that they don't own the studio, they are in no danger of being lost to other consoles. The only risk is if these studios encounter financial difficulty and shut down (which bear in mind, can happen even if your 1st party owned)...at which point MS could "offer support" which is swap cash for a stake in the companys shares or wait until chapter 11 and simply save them from bankruptcy. Either way, fundementally, Microsoft is in position to handle both outcomes. The other risk is if a rival buys them out (but not the IP)...and Microsoft can out bid everyone. Sunset is unique, because based on what Insomniac told us when they were looking for publishers, every publisher except Microsoft demanded ownership of the IP (including Sony). Sony lost an exclusive, Microsoft gained one and 3rd parties lost a multiplatform title. That's unlikely to change for a sequel. Insomniac only wants the IP to add value to their company which helps them remain independant, (lets say that value is $30 million)...so *if* Microsoft wanted to create their own studio to continue the SSO franchise and Insomniac wanted to go in a different direction, Microsoft could simple offer them the equivilent value + (Say $60 million) and offer some of the regulars jobs there. As Gears and Minecraft show...if Microsoft wants the IP, they can get the IP. Also, I don't recall this being an issue on PS4 given that of these games released ...
...the only internal studio is the bolded....and the MLB IP is not owned by Sony only licensed from the MLBA. Games developed from studios internally, there is an 18 month gap between Driveclub and Uncharted 4, assuming it releases Q1 2016.... |
"If you're talking about games that haven't had a release in decades.... Kameo: Elements of Power, Perfect Dark Zero, Viva Pinata, Jetpac Refuelled, Kinect Sports are all seperate IP from a single studio...plus, technically the Ico games are from the same franchise."
And Sony still has a higher output of games developed throughout the PS1 - PS4 then MS in the OXB to the XOne. You talk about the difference in release years like its significant, lol. Also Japan Studios.
"Kinect Adventures is on about 30 million copies. Twice as much as the best selling Playstation game. It was created by Good Science Studios, a team created and built by Microsoft Studios sheer force of will. You are welcome."
Why should I care about Kinect Adventures selling 30 Million when it was bundled as much as Wii Sports? Is that the cream of the crop for the Xbox360?
"Alternatively, Halo, Gears and Forza show no signs of slowing in popularity like Killzone, Motorstorm and Uncharted are....did...have. That Microsoft well not drying up."
You think Sony IP's aren't relevant? Lmfao. God of War, Uncharted, GT, TLoU (its probably getting a sequel) have something to say. In fact both Uncharted & God of War have grown from every main entry, while Halo has ALREADY showed signs of slowing down.
You're also reaching with BloodBorne & The Order as Sony's studios helped with the development, unlike (IIRC) MS who just funds the development. I could care less about the dry spells from first parties early in the generation. I don't buy consoles just for first party titles & I don't buy them to only invest in games coming out in the first couple of years.
MS has all this money and they can't even win a generation, lol....
Finally if you want to point out that Sony has also bought studios like MS, I ask you this: if we're comparing studios built from the ground up, what in MS portfolio matches Sony Japan?







