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Snoopy said:

I can't help but feel that Microsoft makes some great moves, like backwards compatability, resolving a lot of resolution gate issues (eventhough I never found it a big deal) and releasing great games. However, everytime they make great decisions, they take two steps back. With the money they invested into tomb raider they could've made phantom dust or a new ip.

Microsoft *is* investing into Phantom Dust and is making a new IP (oh lets say that IP is .......Gigantic) ....with regards to Tomb Raider its.... not like.....Microsoft is.......STRAPPED FOR CASH.PFFFTTTTTHAHAHAHA!

  • Bought Gears, Bought Minecraft, Bought Rise of Nations.
  • Own Scalebound, Quantum Break, Ori, Screamride.
  • Got dibs on Ryse and Sunset Overdrive.
  • Revived Killer Instinct, Crackdown and Phantom Dust
  • Keeping that Gears, Halo, Forza M and Forza H wagon a rollin.

Prefer this over Knack, The Order and Driveclub (RIP in Peace)...at least Microsoft likes to keep it's IP alive and relevant and something to be relied upon every holiday. I'm not a PS4 owner, but i'd wager they would rather play a built for next gen sequel of Syphon FIlter, Colony Wars, Motorstorm, Socom, wipeOut, Jak & Daxter or god of war this holiday then a HD remaster of Beyond/Heavy Rain/uncharted/tearaway.

PotentHerbs said:

We're leaving out titles like Ico, SoTC, Syphon Filter, ...TLG & the tons of fresh first party content over a ten year span.

If you're talking about games that haven't had a release in decades.... Kameo: Elements of Power, Perfect Dark Zero, Viva Pinata, Jetpac Refuelled, Kinect Sports are all seperate IP from a single studio...plus, technically the Ico games are from the same franchise.

PotentHerbs said:

Tearaway, PixelJunk Shooter, Journey

I did plan on listing Lococycle, Ori and the Blind Forest, Max, Kalimba, Splosion Man, Captain Smiley, The Splatters and several more, but the following word should suffice for your digital/handheld area:

Minecraft

PotentHerbs said:

Dreams, Sly, inFamous

Project Spark came out years ago man. Banjo Kazooie: Nuts and Bolts and Crackdown represent'

PotentHerbs said:

LoD, Knack

No idea what LoD is, but ...oh Gigantic, State of Decay, Crimson Dragon, take your pic.

PotentHerbs said:

A MS first party didn't even create Halo or Gears, they just bought & own the IP, lmao.

Not So. Microsoft Purchased Bungie, 18 months before Halo was released.

On the other hand, Sony didn't own these IP's until they bought the studio

LBP, Sly, inFamous,

They still don't own these ones:

PixelJunk Shooter, Journey

PotentHerbs said:

Forza is the only new IP that was created in MS studios that wasn't taken over for a third party. 

Kinect Adventures is on about 30 million copies. Twice as much as the best selling Playstation game. It was created by Good Science Studios, a team created and built by Microsoft Studios sheer force of will.  You are welcome.

Aerys said:

They dont trust their big studios to make new games, Black Tusk was making 3 new AAA games but they just told them " ok it's better if you just forget all this work and just work on gears, safer " , same for 343i, when will wee see an other game than Halo from them ? Maybe they can make a RPG?TPS?...

Alternatively, Halo, Gears and Forza show no signs of slowing in popularity like Killzone, Motorstorm and Uncharted are....did...have. That Microsoft well not drying up.

Also, the management decision behind Black Tusk game changeover was simple. Create new IP, hope it sells vs. take steward of existing IP that does sell. Easy money.

Faelco said:

Sunset Overdrive, Scalebound and Recore are all second or third party, aren't they? So just bought exclusivities, but not "MS new IPs"?

SB, QB and RC are all Microsoft IP, so aside from the fact that they don't own the studio, they are in no danger of being lost to other consoles. The only risk is if these studios encounter financial difficulty and shut down (which bear in mind, can happen even if your 1st party owned)...at which point MS could "offer support" which is swap cash for a stake in the companys shares or wait until chapter 11 and simply save them from bankruptcy.

Either way, fundementally, Microsoft is in position to handle both outcomes. The other risk is if a rival buys them out (but not the IP)...and Microsoft can out bid everyone.

Sunset is unique, because based on what Insomniac told us when they were looking for publishers, every publisher except Microsoft demanded ownership of the IP (including Sony). Sony lost an exclusive, Microsoft gained one and 3rd parties lost a multiplatform title. That's unlikely to change for a sequel.

Insomniac only wants the IP to add value to their company which helps them remain independant, (lets say that value is $30 million)...so *if* Microsoft wanted to create their own studio to continue the SSO franchise and Insomniac wanted to go in a different direction, Microsoft could simple offer them the equivilent value + (Say $60 million) and offer some of the regulars jobs there.

As Gears and Minecraft show...if Microsoft wants the IP, they can get the IP.

Also, I don't recall this being an issue on PS4 given that of these games released ...

  • LBP3 was made by Sumo Digital
  • Bloodborne was made by From Software
  • The Order was Made by Ready at Dawn
  • Until Dawn was made by Supermassive Games
  • Sony San Diago made MLB The Show 2015

...the only internal studio is the bolded....and the MLB IP is not owned by Sony only licensed from the MLBA.

Games developed from studios internally, there is an 18 month gap between Driveclub and Uncharted 4, assuming it releases Q1 2016....