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sabvre42 said:

Dlc is a method to ensure every consumer pays something to the actual publisher. I STRONGLY agree with this.

However, what id rather see is every game giving day one dlc free to pre orders. Punish the cheap fks that buy used or wait for price cuts while rewarding people that pay full price.

As soon as consoles finally get to a predominantly digital state... the future of gaming can FINALLY move foward. As much as people raged about the original XB1 vision... it was actually pretty sweet (coming from a sony guy myself). Seeing cheap digital purchases --- and being able to borrow and possibly resell digital games? Hell yes. Fk Physical... it needs to die.

I dont quite agree with you.First, the people who wait for a better price on a said game are not at fault.From a business point of view, they(the companies) did not make their product atractive enough to make people buy day one instead of waiting for prices to drop.Second, is not everyone that has alot of money to afford on buying game every month.Today, i can buy 2 games every 2-3 months(at full price), but when i was younger, i relied on christmas and my anniversary for my games.

Moving to the point of the thread, no, i dont think used games was at fault for the rise of DLC.I mean, sure it may have speed up the process a little, but we would eventually had DLC.As someone said before, it is the nature of the business to seek new ways to make more money.Im not against DLC, im just against how most of the companies use them.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1