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Teeqoz said:
Hynad said:


I edited my comment prior to your reply. 


Your source says publisher gets 30$, and after expenses like shipping and marketing etc. they are left with 16$ per unit sold in profit. Now, marketing shouldn't be taken as a per unit cost, cause marketing is a fixed cost, and will be equal, regardless of wether it's a 3DS game or a PS4 game. let's say marketing is at 10 million dollars, and instead, we say publishers make 20$ per unit (13$ per unit for a 40$ handheld game) instead of 16$ per unit. Right?

That gives us:

PS4: 4M x 20 -25-10= 45M

3DS: 4M x 13 -2-10= 40M

 

And if you read my last paragraph of my latest post, you'll see, I meant only for big titles that sell a lot after they've passed the breakeven point. And I also don't think the PS4 version of DQ XI will make as much money as the hypothetical 3DS version, I just mean that they'll be closer than you'd think, and that there are more factors than just that that matters.

 

BTW, don't you agree that those figures seem really low? It would mean SE "only" made something like 53 million USD on the bestselling DQ ever (DQ IX).


What?

Marketing isn't a fixed cost at all. 

My gosh. I'm done with you for tonight. This is getting ridiculous. I'm going to bed. xD