PS2 units produced prior to 2003 have a higher failure rate than units produced during and after 2003; usually the laser gets misaligned at the very least (as happened with my old-model PS2).
Incidentally, the PS2's production peak in 2002 of 2.2 million per month appears to coincide quite closely with the Wii's current peak production rate of 2.4 million per month. Both are occurring during the console's second year of life on the market. The question remains if there will be a call for further production increases of the Wii, and unlike past hardware iterations, the answer to that question cannot be effectively gaged.
Sky Render - Sanity is for the weak.








