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Kojima Productions were probably using their early "theoretical PS3 specs" engine on that early TGS trailer, but had to find out the hard way that they didn't have enough to time code along the lines of the real system specs to reach their goals or get 100% efficiency out of the PS3. Either way, I don't see much difference between that trailer and gameplay videos now except the fact that the 05 TGS trailer had razor sharp character models.