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All I see is updated versions of old games.


Which is not very unusual in mature markets is it? We are not in 1920 anymore when it comes to movies, we are not in 1870 anymore when it comes to novels, we are not in 1990 anymore when it comes to games. EVERYTHING has been done before in some way or another. But innovation is only one aspect of groundbreaking new work. Execution is another.
Games like Uncharted and GTA4 bring us very near to the interactive movie experience that has been aspired for a while.
Games like Assassin's and GTA give you previously unknown freedom, even if you think Assassin's (or GTA) are flawed the potential is awesome.


Besides what is so groundbreaking in the casual market? Seriously even the great games on the Wii are almost 100% updated versions of old games. (Brawl, Kart, Galaxy, Zelda, ...)
The only really innovative title I would say has transformed the industry this generation is Wii Tennis. But even in the previous existing but not so dominant party-game genre a slight Deja-vu effect seems to take place. There simply are not so many new innovative actions you can do with a motion controller. Games like Lawn games smell of desperation.