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Soundwave said:

If AMD is so great, why does no one in mobile use them? I doubt AMD can give Nintendo the same power per watt for the same price PowerVR can. There's a reason Apple banks on them. A8x does get warm, but it works and works fine and is in tens of millions of devices, mass produced at 20nm without too many hitches since last year. 

If PowerVR is so great why aren't they competing in the discrete GPU market anymore ? (I do get why you'd be skeptical of AMD.)

Plus I don't think Nintendo will use 20nm and it relates to your question as why no one uses AMD in the mobile segment since AMD can't afford to push out too many 20nm chip designs ...

Soundwave said:

IMO, one of the reasons Nintendo is having problems is they haven't been smart in the last few years in their component partner choices. Yamauchi was much more focused on getting a the best price for performance, whereas Nintendo since then has become bogged down into "well our designers only want this architecture" or something. Poor decision making. 

I absolutely agree right here with you but the reason why Nintendo's choices seem so poor has to do with the fact that they won't forgo backwards compatibility ...

Soundwave said:

I'd suspect NX will probably be something like 300 GFLOPS for the handheld version and 600 GFLOPS (basically just double) for the home version at 28nm and Nintendo will likely even pay more to get that performance than Apple does.

Tegra X1 has a 50 GFlops/watt ratio on 20nm so how do you suppose that PowerVR will be able to deliver that at 28nm ?!