bbsin said:
The screens were from beyond3d forums when they were talking about how dithering problems on the 360 version... being that it's the same place that reported the 630p (which become 640p) in the first place, i don't see how it was a fixed attack toward the 360 version... On topic: Some may think the PS3 version looks better because of the post processing techniques Rockstar used exclusively on the PS3 along with a different color pallete. Whereas the 360 version has 2xAA and 80 more pixels than the PS3 version. (Notice how i said **some**, because "which version looks better?" is an OPINIONATED question since both version are so damn close) |
Just 80???
1280×720= 921,600
1138×640= 728,320
Real diff: 193,280 pixels








