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JWeinCom said:
mornelithe said:

Aye, todays engines are obviously far more advanced, but specifically with materials and such, so it's unlikely they'd need to hire the legion of people they did for the first game, which will cut costs dramatically.


I believe they're just using unreal 4.

Yeah, but it gives them a much much better starting point, was what I was saying.  Meant to say Unreal 4, though.