pokoko said:
I don't have one, as this was something from the PS3/360 era, but it's been well-known for years. It's fine if you don't believe it. It was to combat timed exclusive retail releases, I don't know if they ever applied it to small digital titles--though I do know Microsoft has been doing this with digital titles since the 360.
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And which PS3 game would have got any benefit from that? Oblivion? Which came out for X360 when the PS3 hadn't even launched and it looked better only because it was ported by an external studio that actually knows how to program (unlike Bethesda, that's it)?
What I heard all the time the last generation is that MS had yet another clause which dictated that games to be certified for X360 had to have at least the same content. This has been well known for years too. Actually, I do have the source as well:
http://www.eurogamer.net/articles/2011-08-24-why-microsoft-wont-publish-psn-firsts
"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available"







