Curmudgeon said:
Well to give an example, international super tar soccer 2 (or was it 3?). Granted it wasn't an unplayable piece of **** but some parts were just so badly designed. Free kicks were like penalties really, you scored about 80% of the time. Goal keepers could come off their lines, but once the were outside the box they would just dive over the ball. Also, it didn't seem to matter in which position players played. A striker seemed to do as well as a goalkeeper at that position and vice versa. Also, if you were suffereing a humiliation defeat, say losing 5-1 you could get a couple of red cards. The game would get suspended and you'd lose 2-0 which was hilarious the first time it happend. Fifa and PES were much much better games. But I still play ISS with a friend sometimes, because its flaws make it very fun. Also, wasn't goat simulator pretty much made with this in mind? |
Flaws can make a game really fun, no doubt. Smash bros melee relies on a huge glitch. Many speed runs of games also use glitches and exploits. But those glitches do not make the core of the game.
I guess if a game is bad enough, it can become either a party game, or in saints rows case, a parody game. Perhaps I should have said that a game with bad performance (frame rate, lag, bad save states, etc.) can't really be converted to a good game.







