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The_BlackHeart__ said:
Nothing can touch the Pokemon franchise when it comes down to the handheld market.

Actually, Pokemon is arguably the actual reason why there is a portable consoles market to begin with.

This is not a Digimon vs Pokemon situation. This is about unutilized potential and how much can both parties -Digimon and Sony- benefit from a partnership, given the fact that people love the idea of battling monsters.

Do Pokemon fans really feel that much threatened when somebody dares to use their religion as a point of reference?

Lets focus on the matter. Can the Vita be saved and more important, how?

I've been arguing for years that Sony's absolute biggest mistake with their handheld division has been their failure to develop a kid-friendly IP.

In Japan, they can get by without it.  In the west, the handheld market depends on titles that appeal to a younger audience.  Developing such an IP--and I mean the whole nine yards, including games, television, and toys--should have been a priority from the moment they launched the PSP.  Even if it wasn't, it should have been one BEFORE they launched the Vita.  The adult gamer market is not going to support dedicated handheld devices in North America.

What makes this even more of a mistake is that Sony is in a good position with Sony Pictures to leverage kid-friendly properties.  They could make it happen.  If nothing else, they could have formed a partnership with someone that already had a popular media IP and offered to handle the video-game segment of the market.

It's the same criticism I have with Nintendo: no one is going to do your job for you.  If you wait for that, and it doesn't happen, it's your own fault.  If you want a particular market to develop on your device, you go out and lay the groundwork yourself.