ExplodingBlock said:
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The movement should still be realistic because it will be mo-cap of the actors just like before. I'm sure the Uncharted engine is capable of a lot more than what you get in gameplay, so the cutscenes will still look better than gameplay. So doing the cutscenes in real time means no disc (or download) space used up with cutscene visual material, though al the mo-cap stuff will still need to be there, I wonder how much space they save? I suppose not hading HD animation as part of the game file does save quirte a bit of space. Could the UC4 download size be smaller than UC3?
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