By using this site, you agree to our Privacy Policy and our Terms of Use. Close
FoxMan250 said:

Yeah, pretty much this - I loved torturing her in Reboot, I don't see her as Lara at all, so I had no connection to her.

Reboot was disgrace for a game called Tomb Raider, unfortunatelly , it seems that  most people have absolutely zero clue who Lara Croft was in original games, how she became what she was (clue: she was trained since she was a kid, she didn't need some 'emotional' C-rate Hollywood shit for that) and what are staples of TR games.

It's not that ppl don't have a clue, it's that they relatively enjoyed the new game and the changes made.  The controls in the old TR games were pretty bad and I welcome that change in gameplay.  I like that she wasn't trained and that she slowly becomes a bad ass as the game progresses.  That way you gain skills as the game goes on instead of starting off with the full aresenal, and it also allows the player to get to know Lara on a personal level and grow with her as she grows.  Those kind of small changes can really help a player relate to a character better.  

Yet it's not Tombraider. The controls in the old TR games fit the gameplay perfectly. It was about puzzle solving and precision acrobatics to navigate the environment. Count out the steps needed backwards to perform the right sequence of jumps, after you figure out where you can get to.  The new games are simply flicking the stick in the right direction and the game will do it for you. I'm not saying the old game were perfect, yet it's swung so far in the other direction that the platforming and path finding challenge is completely gone.

The background of the old games was a lot more interesting than what they dumbed it down to. Slowly becomes a bad ass? She's an experienced full psychotic serial killer right from her first kill. You have to kill more people in the reboot than in the classic TR games combined, it becomes a comedy after a while. Sorry I could not relate to the character at all. FC3 did a much better job at the exact same thing while not being serious. It had bigger tombs to explore too...

I had high hopes for a reboot after Tombraider Anniversary. Great balance between old and new. Yet instead it turned into a cross between Far cry 3 and Uncharted.