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SvennoJ said:
Darc Requiem said:
FragilE^ said:
The entire game still focuses on destroying Lara. It's retarded.

Bash her against a cliff, throw her off a building, drop her on rocks and/or spikes. Drown her, burn her, freeze her. ALL THE FUCKING TIME.

Tomb Raider is completely dead to me, can't for a second get immersed in these games.


Those things happen if you are terrible at the the game. If you know what you are doing and she doesn't die. Those things don't happen. How is that different than any other game in the genre. It must be a generation thing. I grew in the arcade era. The continue screen was always your lead character in some sort of dire straights. The Final Fight and Ninja Gaiden arcade games immediately come to mind.

I'm far from terrible at the game, and I love getting her killed over and over. What else is there to do :p I do hope there are less of those disguised qte sequences like navigating down the rapids. That kind of repeat until you get the sequence right gameplay sucks, I can kill her just fine by myself.  I'm glad they're making the tombs bigger, yet it's still not TOMB raider. Tombs should be the main part of the game, not a side activity to pass the time in between killing people.


Yeah, pretty much this - I loved torturing her in Reboot, I don't see her as Lara at all, so I had no connection to her.

Reboot was disgrace for a game called Tomb Raider, unfortunatelly , it seems that  most people have absolutely zero clue who Lara Croft was in original games, how she became what she was (clue: she was trained since she was a kid, she didn't need some 'emotional' C-rate Hollywood shit for that) and what are staples of TR games.