ArchangelMadzz said:
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What I find it less is more when it comes to enemies. When you have large numbers of enemies you have to battle it forces the game to become simplified into button mashing. In games like TLOU and the Souls series you will almost certainly die when there are more than 2 enemies of any sort surrounding you at close quarters. And of course it only takes one enemy if it's a clicker and you don't have a shiv or pipe handy, or bloater any time you get within grabbing distance.
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