DerNebel said:
If you think for one second that Sony is not considering this game a critical and commercial flop then I don't know what to tell you. And only a million for this game after how long it has been out is horrible, Sony probably expected the game to have sold several million at this point. Sony not asking for a sequel is in no way crazy, have you paid any attention to the backlash this game has gotten? The Order IP has a horrible reputation at this point and it would take more than just fixing "what some didn't like" (which is a horrible understatement of what is wrong with the game btw) to change that. |
Some critics can suck my socks. The average went down because there are morons that gave the game even a 2/10. It wasn't a 10 either but indeed it didn't get any. Many people in the Internet say they loved the game. But the general consensus is that it was too short, which is indeed a crime for a fully priced game and one of the reasons why it dropped in price. When a game is too short with little replay value it soon floods the used games shelves making harder to sell the game brand new. It happened for other reasons with Skyrim for PS3 (it was broken), which I bought brand new in Amazon for less than half the price just after a couple of months.
And that brings the question about the naivety in RAD. They could simply add a NG+ with an harder mode (and skippable cutscenes for people who hates them) with trophies, like there is in Dead Space which is not much longer and the value of the game would have raised at a little cost. Not to mention that no one could get a Platinum trophy in few hours as it was all over before the game was even on sale.
About the sequel it could be like with Assassin's Creed. The first game was good, but far too many elements were just annoying. AC2, which fixed many of the mistakes in the first game, in comparison has been a Master Piece and recived as such. Also RAD has the engine ready now. It would even cost less to make a better game.







