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1 - Backwards compatibility in year one of a console will sell units - it entices early adopters to get in as early as possible. Almost three years in, it will have no impact because new not-launch games are available.

2 - Really? I can almost guarantee current users will try each game and go back to Batman or whatever, unless they are hungry for achievement points. As a pack-in, it will be about as effective as Nintendo Land.

3 - In a world where people wait years for a game system to be $50-100 cheaper, a $150 controller will sell consoles?

4 - Well, there is Halo. There's bound to be some fans of that series that haven't jumped on board yet. I think Forza-inspired buyers would have already picked an XB1 up for Horizon 2, and I have no idea if Tomb Raider fans will buy a whole system for timed exclusivity. I think the multiplats and the "where my friends play" aspect will be the main system sellers this year, with exclusives seen as a nice side bonus for people who care about them.