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NightDragon83 said:
While I'm pretty sure that by now everyone understands that the Wii U is more "difficult" for 3rd parties to develop for due to different architecture and hardware limitations compared to X1/PS4/PC, my question is why the hell is it so difficult for NINTENDO to develop games for the Wii U.

I mean seriously, none of the games they've put out on the Wii U thus far are of the 100+ hour long or extremely hardware-taxing stuff we see on the other console and PC. NSMB Wii U and SM3D World are essentially HD ports of the handheld games. MK8 and SSBU aren't exactly GTAV or Uncharted 4 either. And Splatoon looks like it was cooked up in about 6 months. So why the hell does it take Nintendo so long to develop (relatively) simplistic games for underpowered hardware?


Wow, you understand basically nothing about anything if this is what you actually think.