Cream147 on 08 July 2015
NightDragon83 said: While I'm pretty sure that by now everyone understands that the Wii U is more "difficult" for 3rd parties to develop for due to different architecture and hardware limitations compared to X1/PS4/PC, my question is why the hell is it so difficult for NINTENDO to develop games for the Wii U. I mean seriously, none of the games they've put out on the Wii U thus far are of the 100+ hour long or extremely hardware-taxing stuff we see on the other console and PC. NSMB Wii U and SM3D World are essentially HD ports of the handheld games. MK8 and SSBU aren't exactly GTAV or Uncharted 4 either. And Splatoon looks like it was cooked up in about 6 months. So why the hell does it take Nintendo so long to develop (relatively) simplistic games for underpowered hardware? |
Wow, you understand basically nothing about anything if this is what you actually think.