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AlfredoTurkey said:
As far as Zelda 2012 goes... I mean, it's clear that they used that style to pump up core gamers. Which means they know that THAT style is what people want. Yet, when it comes time to make it? They go cartoon/cel again.

Why? This is the second time they've done this. I just don't understand.

It was a tech demo, if you thought it was real than that is your fault. 

There's a difference between rendering one room and an open world.