DerNebel said:
They had something for this fall that they could have announced, you know what they did with that? They announced it a week before the show, apparently a huge mistake because now people are acting like it doesn't exist or that Sony not showing it at the conference makes that conference horrible. TLG doesn't look like it changed much because it was never actually running on PS3 hardware, the footage shown in 09 was running at a couple FPS and then sped up for the trailer. Yes the FF VII Remake trailer had no gameplay, just like the ReCore trailer had no gameplay, just like Star Fox last year didn't have any gameplay or SMTxFE when it was originally announced, CG trailers aren't great (though the FF VII trailer was awesomely done) but in this case it's the simple fact that this exists that makes it such a massive announcement. And I'm not going to discuss the whole freaking Shenmue situation again, suffice to say that I'm sick of people trying to bash Sony for actually helping to make it happen instead of bashing everyone else for not doing anything in the last 14 years. And I don't have to ask myself what they are giving me cause I know that, yes like I said Sonys first party output in 2015 is slim (though I'm still getting the UC Collection and Rime as well as NMS and Persona 5 this year, all of which have at least some sort of exclusivity on PS) but starting 2016 the whole situation looks extremely different with SFV, UC4 and R&C coming in the first half of the year and Horizon, TLG and GT7 also looking at a 2016 release. There's also smaller games like Dreams and Rigs (though that's likely Morpheus exclusive) that are 2016 as well. All of those are just the already confirmed games, so I don't see how Sony didn't give us anything solid or concrete, even if that stuff is a little farther away. Even Shenmue 3 already has a release window they are aiming at (late 2017), FFVII Remake is literally the only announcement from the conference where there is no solid information of at least a release window of the game. |
star fox was tacked on at the end. it took up absolutely no time, and was an amazing way to end the show. it was a cherry on top that we could look forward to some time in the future. they didnt use that as their bread and butter. also, i knew nothing of SMTXFE when it was first announced, therefore i didnt really use that as an example as points for nintendo for an e3 conference. maybe small points.
as for ps4, when 2016 comes, you might see me singing a completely different tune. we will have to wait and see.







