TheRealMafoo said: FJ-Warez said: TheRealMafoo said: @FJ-Warez In reference to your upscaling comment, the 360 does not upscale. It's native 720. I think native always look better then the best upscaling (I would think anyway), so while that might be true, it probably has no relevance in this case.
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Yeap, 360 does not uptscale, but the PS3 upscales and the final output ends up looking better, even with the AA in the 360 the PS3 version is more smooth, like I posted before the most reasonable explanation to this is the use of a real good upscale technique...(probably they are using a small amout of blur...)... If not, why most of the reviews are pointing to the softness of the PS3 version??? |
I would think explicitly telling each pixel what color you should be would always yield a better result then guessing. I would think the "softer" look is because of some other effect being applied. |
Did you read my post or are you just talking with yourself??
The softness of the image comes from "the upscale and most likely a blur filter", this is why the image looks smoother and with better AA, is a nice trick to hide the jaggies and hide some lack of detail...
By me:
Made with Blender + LuxRender
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