By using this site, you agree to our Privacy Policy and our Terms of Use. Close

PS4 definitely seems more suitable for VR than xbone but it would still surely be a weaker experience than pc. There are no high speed connection ports on ps4 to connect to a VR headset there is only hdmi and usb. So what the PS4 sends morpheus must be coming out of the hdmi port.

People need to realise that the ps4 graphics via VR will not match 2D graphic output. It will be much the same situation as supporting a 3D television on the ps3, graphics and resolution will be scaled back but in this case a higher frame rate is needed too so the scaling back may be more aggressive.

The xbone situation which is likely why Microsoft aren't pushing the xbone as a good VR platform will be a fair bit worse. That 32MB of fast embedded memory is even more restrictive for VR as is the memory bandwidth and weaker gpu issues. However I'm sure there are many more simplistic games that will work.

It's not like the xbox one couldn't do 1080p 90fps VR graphics its just that they would have to scale back the number of polygons and texturing etc to what would be perceived as last gen standard or below. Maybe 16bit colour mode or other compromises. If you look at the original Halo at 1080p on pc maybe that represents the graphic level the xbone could be comfortable with at 1080p 90fps VR with a few minor improvements here and there. It's really a question of how low you will go to meet the resolution and frame rate requirements and this is obviously going to be more extreme on xbone.