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Sharpryno said:

well that is a massive over-exageration.

Is it is?

Edge posted a article that was removed after because MS asked but the title was:

Xbox why the baffling incompetence of the Xbox One interface
http://www.edge-online.com/features/xbox-why-the-baffling-incompetence-of-the-xbox-one-interface/

Some quotes:

“Xbox One’s debut user experience is stuttering, clunky, and a serious challenge to Xbox Live’s long-held status as the premier console service. Bluntly, they take too long to load, don’t offer the functionality that Xbox Live was built on, and are, inexplicably, badly handled by the OS.

This shambling, zomboid clunkiness permeates the entire interface. You have to go into the Games & Apps list to view downloads. Missed game invitations aren’t stored, but lost forever. You can’t view or manage storage, a spectacularly poor decision given that the 500GB hard drive will be approaching capacity by March. The overall sense is of a design handed over to the team behind the similarly unloved Windows 8 interface, rather than anybody who has used an Xbox 360 regularly or had any familiarity with its strengths.”

Major Nelson about the article...

“I had a meeting today about much of this and I can say that things will get better. I can’t offer a timeline of a list of what till be addressed first, but we are aware of the issue and things will get better,”

Official PR from MS... even them used the work Broken (the Party Chat feature was completely remade internally because it was broken at launch)

"The feedback we've gotten is pretty valid; some of the social stuff is hidden or harder to use than it was on the Xbox 360. So you're gonna see us come out with an update where, well, we're going to fix those things. As a person who's been pretty involved in building Xbox Live for the last decade, I take it pretty seriously when people say it's harder to get into a party, and the defaults aren't right, and I don't like the model. So what I'm trying to do with the team is kind of theme some stuff up. Let's take an update and really go through a big list of what we're hearing from customers, what we know is broken with the architecture, areas that we want to improve or complete. I think that's a theme you'll really see us push on -- that Live experience."

I apreciate the MS attitude to fix a lot of things thought the first year of Xbox One but they are not ready do launch and yes it was a tecnical disaster.

I'm not get into the SDK and how devs have tons of issues to work with it at launch... I'm going way offtopic here but that didn't make it a over-exageration.. that happened.