Samus Aran on 05 July 2015
pokoko said: It's always interesting to me that so many people only think about how a game looks when someone talks about technical specifications. Aren't things like level size and the number of simultaneous events on screen more important? |
Trust me, this game has nothing on Yoshi's Woolly World which has a lot of interaction between the back- and foreground.
One of many examples in the game.