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Fight-the-Streets said:
While Nintendo do cater to the fans with sequels to their many ip's, the ultimate philosophy of Nintendo is no to give you what you want but to give you what you didn't know you want! You really have to think about it, it's really a great way of approaching game development.
On the other hand, in the last few years they don't have a good hand with this philosophy for the Western audience. They really need Western developers to cater to the Western taste. Let them do their thing without much involvment of HQ.
Back in the days of NES and Super NES, the taste between Japan and the West was not that much different. Even the JRPG's were loved by the Western audience, something the Japanese HQ's (not just Nintendo) never got and unfortunately many brilliant JRPG's never made it to the West (even less to Europe) . But now, the situation has changed, there is a big difference between Japanese taste and Western taste. Therefore, every big gaming company needs a Western development team to be globally recognised.


I disagree, the taste were always different the problem was if you wanted western like games, you really had to game on PC. While the home consoles were made by Japanese companies with Japanese sensibilities. That started to change when PS hit the scene, yeah they are Japanese but as people have always pointed out they let there branches do what they do. Probably because they have been global and have there hand in so many different areas that it would probably be almost impossible to have a grip like Ninty and Sega do. So Sony lets whatever game fly on there systems regaredless of where they are from. GOt even crazier with PS360 when consoles finally "caught up" to PCs at least enough to get the games that they couldnt get before and you better believe it started effecting the Japanese games, didnt help they were getting worse IMO

Hell you wouldve never caught me playing something like Fallout3 but here i am excited for the next installment, probably more than FF15, crazy