Deadly Creatures is like that. So much flicking of the Wiimote and its just so boring because of it.
Also, I agree with the above that the the critisizm of Japanese producers is a wholy convenient explanation for a problem that was most likely a shared problem. Developers have blamed Nintend FOR YEARS.
I don't see why Western Developers even return the phone calls then, if they're so rock headed about these decisions.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.







