By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:

What do you think about something like 2560x2160? That would be some ~18% more of a pixel jump from current 1920x1080 than from 720p to 1080p jump we had in this gen.

I find anamorphic resolutions giving better results when upscaling due to one axis being rendered natively, but I'm wondering if you had any prior experience with such approach.

resolution bump would cost more than a good AA and provide little in the way of visual difference on console besides if youre not pushing for supersampling you can put more into the environment and complexity.

next gen will be 1080p still