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mZuzek said:
Kotastic said:

Why do people bash on customs so much? I remember one complaint for Melee was the "lack of variety" and in sm4sh answers that with customs. This proves that we really don't know what we want.

Does it? Look, Melee lacks variety and that's a fact. It only has 6 competitive stages and around 6 viable characters too.

Right now in Smash 4 there's at least 10 competitive stages and 30 viable characters.


Melee has more variety in movement. L canceling, wavedashing, dash dancing, shine spiking,... These are all things that benefit the pro scene providing players different options when playing the game. It may have been developed by accident, but it is still there and not in smash wii u because the developers felt it was to complicated.

I also hope 30 viable characters doesn't take into the fact that every one and their mothers would main greninja (pre nerf) or diddy kong in order to stay competitive.

I find it hypocritical that smash wii u fans will complain about melee fans, while they also go out of their way to downplay melee.

They are two seperate games that only share similar titles and characters. That's it. Melee is more competitive and smash Wii u is not. To each their own